[Mod-announce] Texture Fix - Bloodmoon version 1.1 for Morrowind
has been listed on elricm.com
Elric Melnibone and the Elder Scrolls Web Portal
Elric_Melnibone at elricm.com
Wed Aug 16 10:36:04 CDT 2006
The download: 'Texture Fix - Bloodmoon version
1.1'
in category Morrowind/Bug Fixes and Tweaks
by Slartibartfast has been listed on elricm.com.
The page link for this individual mod/file is:
http://www.elricm.com/mods.php?mod=3147
Mod Descripton:
This plug in gets rid of seams that occur when
landscape
textures fail to merge correctly due to the
Morrowind engine being
incapable of seamlessly blending more than two
types of land texture.
The 'Texture Fix - Bloodmoon' mod repairs the
landscape on the island of
Solstheim only and requires that you have the
'Bloodmoon' expansion
installed and activated on your PC.
The plugin alters several hundreds of land
textures in more than 100
exterior cells across the island of Solstheim in
an attempt to tidy up
the landscape whilst the number of seams removed
is probably in the
region of 150-200.Texture fix Bloodmoon removes
seams created by your
Bloodmoon expansion but does not repair seams
created by other peoples land
altering mods.
The screenshots show a small selection of the
landscape seams that
blight your adventuring experience when you visit
the island of Solstheim
and feature the Ultimate Texture Bloodmoon
collection and also Jarrods
Bloodmoon Texture Pack
The 'Texture Fix, family of mods will be best
appreciated by anyone using
replacement land textures as contrasts tend to be
profound and seams
stand out like a sore thumb, whilst anyone using
Bethesdas original fuzzy
low-resolution textures may find it difficult to
identify seams and may find little
benefit from using this patch. The mod attacks
the cause of
seams and willl enhance the appearance of your
game regardless of which
texture collections you choose to use.
1.1 Removes a further 15 (approx) seams and
several minor repaints of
various areas to help improve the general
appearance of the landscape.
Most repairs and alterations in this update
were undertaken in the North-Western
quadrant of solstheim.
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