[Mod-announce] Castle Dunkerlore for Oblivion has been listed on elricm.com

Elric Melnibone and the Elder Scrolls Web Portal Elric_Melnibone at elricm.com
Thu Aug 24 20:49:04 CDT 2006


The download: 'Castle Dunkerlore'
in category Oblivion/Landmasses
by Centurion has been listed on elricm.com.

The page link for this individual mod/file is: 

http://www.elricm.com/mods.php?mod=3167 

Mod Descripton: 

This plugin adds a Castle on it´s own island
located in the "Topal Bay" ment as a player´s
home.
It can be obtained by the player by a short quest.

Features:
*********
-New Island located in the Topal Bay including all
needed "DistantLOD" informations and updated
worldmap
-Full furnished Castle for the player containing:
   +alchemist, merchant, prist and smith offering
their services from 08.00 AM to 06.00 PM (as soon
as the player owns the castle)
   +"Teleport Home" spell (you can learn the spell
by reading a scroll which can be found inside the
third floor(Lord Quarters) of the mainkeep)
   +ingridient sorter inside the first floor of
the mainkeep (which will collect all your
ingredients out of your inventory as soon as you
activate the crystall standing in front of the
"Dunkerlore Ingredient Cupboard") 
   +hidden treasury (won´t be visible at your
in-game-map!)
   +hidden secret passage to Fort "Old Dunkerlore"
(won´t be visible at your in-game-map!)
   (btw. all your loot will be save inside any
container of Castle Dunkerlore (although they may
contain some clutter) besides the ones named
"Castle Dunkerlore Servant Food Cupboard" 
-ship docked at Castle Dunkerlore (of course also
"owned" by the player together with the castle)
-small village "Dunkerlore Mining"
-Mine
-Fort "Old Dunkerlore"
-quest to obtain the castle 



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