[Mod-announce] Re: mod-announce Digest, Vol 10, Issue 12
Princess Mod
princess_mods at yahoo.co.uk
Sun Nov 12 14:16:36 CST 2006
got it
----- Original Message ----
From: "mod-announce-request at elricm.com" <mod-announce-request at elricm.com>
To: mod-announce at elricm.com
Sent: Sunday, 12 November, 2006 4:54:06 PM
Subject: mod-announce Digest, Vol 10, Issue 12
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Today's Topics:
1. RTS Morrowind Madstone Retexture V2 for Morrowind has been
listed on elricm.com
(Elric Melnibone and the Elder Scrolls Web Portal)
2. Sakaki Manor for Morrowind has been listed on elricm.com
(Elric Melnibone and the Elder Scrolls Web Portal)
3. Neko's Amazing Dialogue Generator for Morrowind has been
listed on elricm.com
(Elric Melnibone and the Elder Scrolls Web Portal)
----------------------------------------------------------------------
Message: 1
Date: Sun, 12 Nov 2006 08:31:24 -0600
From: Elric Melnibone and the Elder Scrolls Web Portal
<Elric_Melnibone at elricm.com>
Subject: [Mod-announce] RTS Morrowind Madstone Retexture V2 for
Morrowind has been listed on elricm.com
To: mod-announce at elricm.com
Message-ID: <f950c4a5924c54d8891b8092c5a9a65a at www.elricm.com>
Content-Type: text/plain; charset="iso-8859-1"
The download: 'RTS Morrowind Madstone Retexture
V2'
in category Morrowind/Clothing
by redwoodtreesprite has been listed on
elricm.com.
The page link for this individual mod/file is:
http://www.elricm.com/mods.php?mod=3367
Mod Descripton:
A retexture of the Madstone Amulet. The esp has
the Madstone Amulet entry changed to point to my
retextured meshes and icon. I only changed the
Madstone entry. An icon is included, and is
alpha-channeled.
Screenshots:
http://img.photobucket.com/albums/v84/redwoodtreesprite/MyMods/Jewelry/Madstone/MadstoneComparison.jpg
http://img.photobucket.com/albums/v84/redwoodtreesprite/MyMods/Jewelry/Madstone/RTSMadstoneAmulet.jpg
http://img.photobucket.com/albums/v84/redwoodtreesprite/MyMods/Jewelry/Madstone/RTSMadstoneAmulet-Closeup.jpg
Version 2.0 - The esp has now been cleaned with
TESTool and checked with TESAME.
------------------------------
Message: 2
Date: Sun, 12 Nov 2006 09:15:59 -0600
From: Elric Melnibone and the Elder Scrolls Web Portal
<Elric_Melnibone at elricm.com>
Subject: [Mod-announce] Sakaki Manor for Morrowind has been listed on
elricm.com
To: mod-announce at elricm.com
Message-ID: <da6ff563d79d58b1dc42d929eb99700f at www.elricm.com>
Content-Type: text/plain; charset="iso-8859-1"
The download: 'Sakaki Manor'
in category Morrowind/Companions
by Neko has been listed on elricm.com.
The page link for this individual mod/file is:
http://www.elricm.com/mods.php?mod=3368
Mod Descripton:
My old Sakaki Manor mod, built for my own
enjoyment and experimentation with the CS,
includes a nice big house just outside Caldera, a
dungeon with some items and traps, but I think the
focus is mostly on the companions you inherit with
the house - they're state-of-the-art, for the
original Morrowind standard. Tribunal is not
required, although if you have it, check the
readme for a hack to enable companion share.
------------------------------
Message: 3
Date: Sun, 12 Nov 2006 09:16:27 -0600
From: Elric Melnibone and the Elder Scrolls Web Portal
<Elric_Melnibone at elricm.com>
Subject: [Mod-announce] Neko's Amazing Dialogue Generator for
Morrowind has been listed on elricm.com
To: mod-announce at elricm.com
Message-ID: <94b7b6f0d6efe8f9ead5eb0a737c04cd at www.elricm.com>
Content-Type: text/plain; charset="iso-8859-1"
The download: 'Neko's Amazing Dialogue Generator'
in category Morrowind/Utilities
by Neko has been listed on elricm.com.
The page link for this individual mod/file is:
http://www.elricm.com/mods.php?mod=3369
Mod Descripton:
A happy little command-line tool (no GUI!) that
evolved when I got lazy and didn't want to repeat
myself adding lines of dialogue for every
{book,potion,etc} in the game.
Takes a text 'template' file that you set up
containing dialogue, optionally mixes in a few
.csv files for all your {books,potions,town
names,whatever}, and spits out dialogue.
It can create tab-delimited .tescs.txt files for
you to import with the CS, or even create proper
.esp files filled with dialogue!
Useful if you were about to write repetetive
Journal entries, one per skill book in the game,
or any other inventive mad-scientist dialogue
project you can think of.
------------------------------
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End of mod-announce Digest, Vol 10, Issue 12
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