[Mod-announce] Texture Fix version 1.8 for Morrowind has been
listed on elricm.com
Elric Melnibone and the Elder Scrolls Web Portal
Elric_Melnibone at elricm.com
Fri Oct 20 08:49:13 CDT 2006
The download: 'Texture Fix version 1.8'
in category Morrowind/Bug Fixes and Tweaks
by Slartibartfast has been listed on elricm.com.
The page link for this individual mod/file is:
http://www.elricm.com/mods.php?mod=3311
Mod Descripton:
This plug in gets rid of numerous seams that occur
when landscape
textures fail to merge correctly due to the
Morrowind engine being
incapable of seamlessly blending more than two
types of land texture,
resulting in the transitions between different
landscape types
appearing as abrupt lines and giving the
landscape an unnatural
appearance.
The plugin alters land textures in 982 exterior
cells across
the whole of Vardenfell in an attempt to tidy up
the landscape whilst
the number of seams removed runs well into 4
figures (3 - 5,000 is
perhaps a fair guess).Texture fix removes seams
created by your
Morrowind ESM but does not repair seams created
by other peoples land
altering mods.
New in version 1.8 - Another 15 of Vvardenfells
last remaining seams have been found
and removed and several areas of land have been
repainted to improve the general appearance.
3 seams were removed from the main road in west
gash heading north and
due west of Ald Ruhn, 4 seams were removed from
the Ascadian islands NE ofVivec
2 seams were removed from within the boundaries of
Dagon Fell,1 was removed
from beneath the tower at Vos, and a seam removed
from under the courtyard
of Tel Vos that was discolouring the ground
nearby, and a few seams were
removed from under the sea around the islands NW
of Sadrith Mora,and a
couple of seams were removed from Molag Amur a
short distance west of Arkhtand.
Several areas in the south of the Molag Amur
region were repainted mostly to
reintroduce sulphur rock textures that can be
found mostly around steam vents.
The area around Suran has been improved slightly
particularly around the shores of
the lake with grass replacing some of the coastal
rock, and the road heading southwards into Molag
Amur has had a small makeover. Finally the
hillside behind the bandit cave in Seyda Neen has
been repainted so that it matches the rocks that
are prominent in the bitter coast region.
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