[Mod-announce] Oblivion Wound Effect & Penalties for Oblivion has been listed on elricm.com

Elric Melnibone and the Elder Scrolls Web Portal Elric_Melnibone at elricm.com
Sat Jul 7 15:32:18 PDT 2007


The download: 'Oblivion Wound Effect & Penalties'
in category Oblivion/Bug Fixes and Tweaks
by Tarnsman has been listed on elricm.com.

The page link for this individual mod/file is: 

http://www.elricm.com/mods.php?mod=3934 

Mod Descripton: 

This mod is the Oblivion version of Shoujo’s
Morrowind mod: Wound Effects & Penalties. 
Oblivion Wound Effects & Penalties (OWEP) makes it
so that a player near death will fight less
effectively than at full health by applying
penalties as the Player's health decreases.  Also,
there is a random chance that the player will
suffer a grievous wound while in battle, and
he/she will start to suffer from blood loss.  The
loss of blood progressively drains health, fatigue
and magicka away until the blood loss can be
stopped.  Restore Health potions and spells will
not stem the loss of blood, though they may give
the player the needed time to apply the remedy:
bandages.  While they stop the effects of blood
loss, bandages do not restore health.  That
remains the "job" of potions, spells and/or rest.
Also, bandages may not be applied during combat.
All of which makes combat much more interesting,
and challenging.

Version 1.3 requires Shivering Isles.



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