[Mod-announce] Daggerfall Memories: The Liberation of Cybiades for
Oblivion has been listed on elricm.com
Elric Melnibone and the Elder Scrolls Web Portal
Elric_Melnibone at elricm.com
Wed Jun 27 19:53:53 PDT 2007
The download: 'Daggerfall Memories: The Liberation
of Cybiades'
in category Oblivion/Quests
by Deathless Aphrodite has been listed on
elricm.com.
The page link for this individual mod/file is:
http://www.elricm.com/mods.php?mod=3914
Mod Descripton:
A new adventure taking place on Cybiades island,
straight from the Daggerfall game.
Tons of new content, npcs, creatures, dialogue and
much more.
Location
========
To begin the adventure, go to any town in Cyrodiil
and wait for a character named Dionillo Minerus to
approach you (he will take at most one game-day to
reach you).
Details
=======
This is a quest mod, but it also introduces new
landscape and tons of new content, as described
below.
It involves an adventure taking place on the
island of Cybiades. For those of you who played
Daggerfall, or have good knowledge of Tamrielic
geography, this place will be quite familiar.
It is a small island not far from the city of
Sentinel, in Hammerfell. This province is located
north of Cyrodiil and it could be explored in the
Daggerfall game.
Take a look at the pictures below for some maps of
this island's whereabouts.
Anyway, this mod can be defined as lore-friendly,
since it makes many references to past events in
Tamrielic history.
I don't want to spoil the plot, just know that
Dionillo Minerus will come looking for you.
Just listen to him and your adventure will start!
The quest is not very long, but I tried to make it
original in looks and succession, and open for
future development.
Features
========
In building the island, I made or modified lots of
new, custom content, ranging from land textures to
weather patterns and sound effects. Here are some
details of what the mod includes.
About 400 models (weapons, clothes, armor,
architecture etc.), some new, some modified
15 new creatures (some retextured ones, some with
modified models)
13 new races (to differentiate npc with tatoos,
mustache, beard, fur...)
16 new paintings
14 new tree types, including Cactus
26 new land textures
About other 300 new textures (for rugs, fruits,
rocks, npcs, creatures...)
20 new NPCs, each with her/his own original looks
and story
34 new sound effects
173 fully spoken lines of dialogue
8 eye types
30 scripts
Fully working ingame map of the island
New custom weather types
Perfectly working LOD landscape, with no load
order problems
Install
=======
Unpack the archive (or the 3 archives depending on
which site you downloaded from) and copy all files
in the oblivion/data folder.
All the data is spread across 6 bsa files. This is
more tidy and with 6 files you should get better
performance.
You need to activate both cybiades.esm and
cybiades.esp for the mod to work.
Optional Files
==============
I have included a small archive with 3 optional
esp files.
If you find the battles in the mod are too easy
for your high level character or too hard for your
low level character, pick only one of the tree
esps:
cybhardest.esp
cybharder.esp
cybeasier.esp
Copy your chosen esp in the data folder and
activate it together with cybiades.esm and
cybiades.esp
Uninstall
=========
1. Start Oblivion Launcher, click Data Files,
uncheck the .esp file(s).
2. Delete the files/folders associated with the
mod. They are all in the data folder, not in
subfolders, and they all begin with cyb.
Incompatibility
===============
The mod is almost 100% new content, so there
cannot be big incompatibility problems.
The only mods with conflicts are the Beaches of
Cyrodiil mod from the Unique Landscapes series
(this is due to the fact that the ship taking you
to Cybiades is docked near Anvil, on the beach. I
will probably release a compatibility esp for this
problem) and Beautiful People, because of the new
eyes I created. Will fix this too.
The game should work with any version of Oblivion.
Should there be problems with anything, let me
know and I will address them.
Known Issues or Problems
====================
I thoroughly tested the mod and there are no known
bugs right now. Performance wise, the mod should
not give problems, since I tested it on a 3 year
old pc and it was quite smooth. Only when reaching
the island you will get some one-time heavy
stuttering, but then no more.
IMPORTANT: when Dionillo comes looking for you,
you must be in Cyrodiil, not the Shivering Isles,
or he won't find you.
More over, it is better to wait for him inside a
town, otherwise his AI may have trouble finding
you. Sadly some engine AI glitches can't be
undone.
History
=======
2007/06/27 - Added compatibility patches for UL
Beaches of Cyrodiil and Beautiful People
2007/06/26 - Initial release 1.0
Contact
=======
You can find me on the official Elder Scrolls
forums as 'Deathless Aphrodite'
Credits
=======
Thanks go to:
Bethesda for creating Oblivion.
lhammonds for the Readme Generator this file was
based on.
TeamGecko for TES4Gecko, and ScripterRon in
particular. He made load order problems go away.
Tigin for the Tigin's Weapons And Armor mod. I
modified an helmet, a shield and a sword from this
mod.
AlienSlof for the Oblivion Goth Shop mod,
providing me with some models which I partially
retextured, and the Clouded Leopard Race mod,
which made a very special Khajiit in this mod
possible.
Joel Huenink for his beards resource.
Noirgrim, formerly of the Tamriel Rebuilt team,
for a wonderful map of Cybiades' surroundings,
slightly modified by me. Mind you, this is not the
map you access through the inventory, but
something you'll find ingame.
Phitt for the Loreless Creature Pack, providing me
with the base for my remodeled and retextured
giants.
The Lore Creature Expansion team, and in
particular Cryonaut, Xmarksthespot, Grimeath,
Renzeekin for the giant spider, which I partially
retextured and transformed into a smaller version.
Daniele and Valentina for the voice acting.
All the people who gave me incredible help on the
Official TES forums, on the Silgrad Tower forums
and on the Tamriel Rebuilt forums.
Tools Used
==========
3D Studio Max - http://www.autodesk.com/3dsmax
Audition - http://www.adobe.com/products/audition/
DDS Converter -
http://www.tessource.net/files/file.php?id=8698
Genetica - http://www.spiralgraphics.biz/
GIMP - http://www.gimp.org
NIFSkope - http://www.niftools.org
Oblivion Mod Manager -
http://www.tessource.net/files/file.php?id=2097
Photoshop -
http://www.adobe.com/products/photoshop/
SpeedTree - http://www.speedtree.com/
TES4Gecko -
http://www.tessource.net/files/file.php?id=8665
TESsnip - http://timeslip.chorrol.com/TESsnip.html
TES Construction Set -
http://www.theelderscrolls.com/downloads/updates_utilities.htm
The Conformulator -
http://www.tessource.net/files/file.php?id=9360
Readme Generator -
http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp
Wrye Bash -
http://wrye.ufrealms.net/Wrye%20Bash.html
Licensing/Legal
===============
You must contact me and obtain my permission
before re-packaging any part of
this mod. If I do not respond within 2 weeks, feel
free to do whatever you
like with this mod.
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