[Mod-announce] Martigen Monster Mod 3.1 Release Candiate for
Oblivion has been listed on elricm.com
Elric Melnibone and the Elder Scrolls Web Portal
Elric_Melnibone at elricm.com
Sat Sep 1 15:11:11 PDT 2007
The download: 'Martigen Monster Mod 3.1 Release
Candiate'
in category Oblivion/Creatures
by Martigen - upload by Corepc has been listed on
elricm.com.
The page link for this individual mod/file is:
http://www.elricm.com/mods.php?mod=3979
Mod Descripton:
Martigen's Monster Mod 3.1 Release Candidate
After months of development, MMM 3.1 is finally
ready to roll. Although classed as a beta release,
it's actually extremely stable and about the only
changes I expect to make to 3.1 final are balance
tweaks.
Enjoy :)
== REQUIRES ---------
Martigen's Monster Mod 3.0
== INSTALL ----------
1) Install MMM 3.0 as per the MMM 3.0
installation instructions
2) Install MMM 3.1 Beta over the top
3) Disable and remove all prior MMM 3.0 hotfixes
4) If you use *ANY* plugins, copy these across
from the 'Optional Plugins' folder to your Data
dir again
*NOTE* Disable and remove all prior hotfixes for
MMM 3.0
*NOTE* The MMM for OOO/FCOM modules require OOO
1.32 RC-
*NOTE* The Spawn Rate Plugins have been re-named.
Delete your old ones, and use the new ones from
the Optional Plugins folder.
*NOTE* You -MUST- wait 14 days inside somewhere
without NPCs upon enabling MMM 3.1 RC to enable
cells to reset.
== WHAT'S NEW -------
For full list of updates and fixes, see changelog
at the end. For new features and creatures, read
on that in included in zip ..
Or Visit the Bethesda Foruma and Look for MMM...
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